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FeedTheBeast
A quick heads-up that FeedTheBeast, the (legal) Tekkit replacement, has been released.
http://feed-the-beast.com/#FTBHero_wrapper
http://feed-the-beast.com/#FTBHero_wrapper
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Comments
I'd be up for playing on a new FTB world, not that the word of a minecrafter who logged onto the Diaspora Server once should mean much
Lλmbdλ: donations for coding the space future of diaspora :>
Get your extra long EVE trial here!
Looks like nobody is really against this so far, so we'll probably start the switch sometime soon. However, I am also heading back down to my folks' for Thanksgiving and will be back on the 30th. I would like to have direct access to the server to smooth out the kinks rather than having to do everything via VPN, FTP, and command line.
Also, I will look into finally releasing the lockdown on the servers after I'm done setting up FTB Modpack. Would be nice having some fresh faces in the game. First, though, I have to properly setup some anti-grief before we can do that.
Lλmbdλ: donations for coding the space future of diaspora :>
Get your extra long EVE trial here!
Fuck yeah bro.
Anyone get the Fallout New Vegas Dead Money reference?
However, *shrug*, if not everyone wants to do it - I'll join up with those that do, still.
I've heard people say FtB doesn't include EE3, but it does. I've also heard it doesn't include Redpower, also incorrect. This should help. It's not perfect; it was pulled together by crossreferencing the two lists, so some things may have been included elsewhere.
Lλmbdλ: donations for coding the space future of diaspora :>
Get your extra long EVE trial here!
Otherwise, people will just make dozens and dozens of ages to learn the symbols themselves, which will put a huge strain on your hard drive.
If you would like, when you first bring up the server some of us could blitz through a couple dozen ages to unlock the majority of the symbols, then distribute them through a chest located at spawn using descriptive books.
Imagine the way the Overworld, Nether, and End are layed out on the server. Now imagine the capability for players to create their own worlds similar to the Overworld, but separate, requiring specific books in order to pass between. That's basically what an Age is, a player-defined world. You're able to pick and choose what biomes you want, size of biomes, sky color, daylight properties(constant daylight is an option), and special world properties like the addition of mineshafts, caves, dungeons, or strongholds. All of that is dependant on which symbols you have unlocked, however.
Failing to write an age properly will lead to instability, causing the age to slowly destroy itself, which is why you must be careful when exploring ages until you know they are stable.
The benefit of making an age is that it is only accessible if you have a book that links to it, and those books have to be created by the player that owns the age. It's basically a way to escape griefing in the overworld to a world people can't follow you into.