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Fucked up gyro pods
evil haggis
Registered Posts: 22
ok i noticed this a few days ago and it seems like nobody else has so this is the problem. all of my ship work threw dataschmucks gyro pod and recently somthing has been making the gyros not work properly, you can still go forward and backwards etc, but it seems that my ships move much slower and are completly unable to turn. so im asking if someone (preferable Dataschmuck) could look into it for the sake of me and the newbies who keep joining.
if you like me... you,r disgusting
Comments
In terms of turning speed, however, just change the Pitch/Yaw/Roll Mults. Nothing is wrong with it, you're just not using it correctly.
iv been playing on the diaspora server for a long time, long enougth to know how to work all of the mods in the server, and all of my ships were working fine until the last server update which i saw round about the 9th 10th or 11th of july
, im just asking someone "check" whatever makes the gyros tick and see if theres anything wrong.
Lλmbdλ: donations for coding the space future of diaspora :>
Get your extra long EVE trial here!
Also, I'd like to point out that asking "who did a cache update before the 21st of July" is rather vague, we very nearly have to update the cache every time we change anything - usually clientside lua files, but sometimes we have to do it for serverside ones, too.
Lλmbdλ: donations for coding the space future of diaspora :>
Get your extra long EVE trial here!