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Suggestion Thread
DuneD
Registered Posts: 31
Post here any suggestion you have about either fixing things or balancing them.
Comments
Also, maybe make SG Drones less undodgable.
Your business is appreciated!
"I want you to show this world what it means to fear the sky."
The E2 sbPlanets() function only returns an Empty array
The model for the Huge Fusion Generator is not on the server (models/ce_ls3additional/fusion_generator/fusion_generator_huge.mdl)
Asteroids inside planets/no PN crystals spawning
The EMP does nothing to wire components
All I can think of for now
The HideHUD input works when the ent is set to always show, but not when linked to a vehicle.
Would be great if it worked on vehicles too
noentity()
Doesn't set a variable to null if it already has an entity, when I think that's the whole point of it. Easy to work around, but still
Also, EntityVar = noentity()
Also, i know my requests are primarily the duties of wiremod developers, but surely our guys could fix it as well if they so chose to
CPU enhancers should online first, or not require CPU to online, so that when you dupe your ship all of your enhancers online correctly.
-Moby Dick
viewtopic.php?f=18&t=119
"I want you to show this world what it means to fear the sky."