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Spawn World Exodus
Alex4921
Registered Posts: 139
Well i have just spent quite an interesting afternoon on the dev server where some bright spark managed to move the atmosphere entirely offworld however instead of resulting in everybody leaving it instead resulted in everybody moving offworld to make bases on various planets which i myself think was a great change from everyone spawn camping and the occasional spaceship battle so here is my proposal
There would be a small timer under/next to the map timer titled "Exodus" which would be around half an hour and each half an hour the spawn planet dies within 1-2 minutes(Perhaps it heats up,perhaps it loses Oxygen I don't know but making it randomized would be nice) and that would require people to move off-world into planetary bases or into space for the next half hour while the earths atmosphere is toxic.
However you will see a problem there in that people will spawn on a dead world so here is the solution:
Use the Enviroments addon to define new mini atmospheres near the actual spawn point with quite a small radius(Just enough to build a suit dispenser or a teleporter or something small that allows them to leave the planet) so they can get their resources and move off to another persons base.
Quite an interesting idea from the dev server and tbh a Wholly unexpected side effect!
There would be a small timer under/next to the map timer titled "Exodus" which would be around half an hour and each half an hour the spawn planet dies within 1-2 minutes(Perhaps it heats up,perhaps it loses Oxygen I don't know but making it randomized would be nice) and that would require people to move off-world into planetary bases or into space for the next half hour while the earths atmosphere is toxic.
However you will see a problem there in that people will spawn on a dead world so here is the solution:
Use the Enviroments addon to define new mini atmospheres near the actual spawn point with quite a small radius(Just enough to build a suit dispenser or a teleporter or something small that allows them to leave the planet) so they can get their resources and move off to another persons base.
Quite an interesting idea from the dev server and tbh a Wholly unexpected side effect!
The quieter you are,the more you are able to hear.
Comments
This kind of accidental gameplay is interesting, for sure. However, it makes sense only if the game is built around it. Enforcing it as a rule all the time is just contrived otherwise, and is extremely unfair to those who just want to build, code E2, and those who join late.
Once-twice a week on weekends for an entire map change would be nice(20 mins at start of map,then spawn world dies and 20 mins is added to timer).
If you dont want to code an Auto-Kill just make an atmosphere drainer to suck all the Oxygen out.
"I want you to show this world what it means to fear the sky."
That is actually a really old and very corny Scifi Earth Exodus story. That *specific* quote being from Firefly.
And how the 3rd last was "Serenity" which is the name of the ship and movie.