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Change Log for April 13th - April 19th
- [FEATURE][UPDATE] - Added Artillery_Impact, a scalable effect for explosive kinetic weapons. I'll need to redo this slightly later when I can make it feel actually more kinetic, but this will do for now.
- [FEATURE][UPDATE] - Added Artillery_Launch, a scalable effect for cannon-type weapons.
- [FEATURE][UPDATE] - Made all "Artillery" weapons use the above. Waiting on EffectScale variable to be added to weapons tables, though, so the effects may currently be a tad small for some weapons.
Post edited by Unknown User on