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# Wire Ranger range limit

Registered Posts: 14
edited January 2014 #1
The other day when i was building a radar on the server, i noticed the small range of wire rangers.

The radar (which btw, im not trying to put on a ship) had this really small range limit at 2000 but that is only near half a cruiser, (my size) so there is no way i could possibly build something useful that requires that much range.

The radar was supposed to be my warning system because on most maps you have a hard time looking into space through the atmosphere, i do admit it may be primitive and kinda useless when you think about it but building a radar isn't the only thing you can do with a ranger that requires plus 2000 range.

This is something i think will not destroy the server by changing but only helping players with their many projects.

Best Regards
Eyjafjallajökull
"YOLO=You Only Live Online"
"I do not play computer games because i do not have a life,
I do it because i choose to have many"

Its a wireteam thing, I told you that yesterday. Your best bet for anything related to standard wiremod changes is going to their github page and suggesting it.
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Lλmbdλ: donations for coding the space future of diaspora :>

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• Registered, Moderator Posts: 534
in the meantime you can use this glorious e2, which acts as a ranger in the direction of the red gear on the top of the entity
@name space ranger
@inputs
@outputs &#91;E&#93;:entity
@persist
@trigger

interval(25)

rangerFilter(entity())
E = ranger(99999):entity()


"I want you to show this world what it means to fear the sky."
• Registered Posts: 14
ohh sweet

thanks Lambda i really appreciate that
"YOLO=You Only Live Online"
"I do not play computer games because i do not have a life,
I do it because i choose to have many"