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Change Log for April 1 - April 7

LtBrandonLtBrandon Registered, Administrator Posts: 507
edited April 2012 in Change Logs #1
[FEATURE] - Added base code for the Factions Addon
[TWEAK] - Changed the Scoreboard to show Faction and Rank
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Comments

  • AmaroqAmaroq Registered, Administrator Posts: 450
    • [FEATURE] - Re-added Mandrac models. I know most people who remember them missed the hell out of them, as they were both awesome looking, and functional. I asked Soma, a person here who knows the CEO of CCP, and said that as long as we don't use them for commercial purposes, it's not a problem at all.
    • [UPDATE] - Removed the Water,Energy, and Oxygen storage in the core, as the method used was very rapidly draining all resources, and more or less deleting them from the Nodes. Will re-add later with a better method.
  • AmaroqAmaroq Registered, Administrator Posts: 450
    • [FIX] - Fixed Gyropod fuel point system not functioning correctly, should count fuel points properly this time.
    • [FIX] - Fixed issue where Gyropod would spam console errors if its parent did not have a Physics Object.
  • AmaroqAmaroq Registered, Administrator Posts: 450
    • [FIX] - Fixed the long-running lag issues with the Gyropod. Gyros produce no more lag than any other entity, and are no longer cumulative.
    • [FIX] - Fixed Polonium Crystals not spawning on planets sometimes.
    • [FIX] - Added a few checks to the Gyropod to prevent no-physics-object Lua errors from happening.
    • [FIX] - Fixed sbPlanets() and sbStars() not returning anything.
    • [FEATURE] - Added Suit functions: E:lsSuitO2(), E:lsSuitEnergy(), and E:lsSuitCoolant(). Returns the percentages of a player's suit resources.
    • [FEATURE] - Gyropod maximum thrust speed is now determined by the size of the ship. Fighters can accelerate very quickly, while massive Dreadnaughts take time to accelerate and decelerate. Can still edit thrust mult from the Maximum to the Minimum speeds. (1-0)
  • AmaroqAmaroq Registered, Administrator Posts: 450
    • [FIX] - Removed Wave-Cannon from Battle server until further notice. It will be re-added when the Portal source files are properly installed to the client.

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