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Change Log for Feb 27 - March 5
Steeveeo
Registered, Administrator Posts: 849
[list]
[*][FEATURE] - Added in the LS3 E2 functions to compliment our existing ones from the SVN found here: http://www.snakesvx.net/forum/viewtopic.php?f=2&t=1112[/*]
[*][FIX] - Edited the ULib Group Permissions to better reflect the MOTD.[/*][/list]
[*][FEATURE] - Added in the LS3 E2 functions to compliment our existing ones from the SVN found here: http://www.snakesvx.net/forum/viewtopic.php?f=2&t=1112[/*]
[*][FIX] - Edited the ULib Group Permissions to better reflect the MOTD.[/*][/list]
Comments
[list]
[*][BALANCE] - Mjolnir requires 75,000 energy now, is significantly less damaging to shield bubbles, and slightly less damaging to everything else.[/*]
[*][FEATURE] - Wave Cannon is now spawnable.[/*]
[*][FIX][FEATURE] - Laser Blasters are currently disabled (you can spawn them but you can't fire them) until the targeting issue is fixed.[/*][/list]
[*] [FEATURE] - Added in a Fuel Type value to the Overlay on the Gyropod. It will tell you exactly what kind of power your gyro is using, if any.[/*][/list]
[list]
[*][FIX][FEATURE] - Laser Blasters have been re-enabled, and the targeting issue is mostly fixed. However, they are currently moving at half their original velocity and it appears unlikely that this will be possible to fix, thanks to [suspected] changes Garry made to how some of the vector functions work. Sorry.[/*]
[*][BALANCE] - Cored contraptions no longer take damage from colliding with the world, or non-cored contraptions.[/*]
[*][BALANCE] - Cores have been given a 300% increase in hull, shield, and armor. [/*][/list]
[list]
[*][FIX] - SBEP Gatling cannons have been disabled. They were replaced with the Autocannon sent a number of weeks ago, but the gatling cannons were never properly removed.[/*]
[*][BALANCE] - Spartan torpedoes have received a serious nerfing.[/*][/list]