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Timers that call E2 functions
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http://www.wiremod.com/forum/developers-showcase/27376-timers-call-e2-functions.html
So yeah, I found this on the wiremod forums, and I figured it could be useful, not sure about you... You can either check it out at the link above, or I've quoted it below.
So yeah, I found this on the wiremod forums, and I figured it could be useful, not sure about you... You can either check it out at the link above, or I've quoted it below.
Divran wrote:Function list
[list][*]timer(Delay,Reps,UniqueID,FunctionID,...) - Creates a timer which calls the function every "Delay" milliseconds, and runs "Reps" number of times (0 for infinite - or until removetimer is called). The last arguments are passed into the function. The E2 will error if invalid arguments are specified.[/*]
[*]removetimer(UniqueID) - Removes the timer with the specified UniqueID[/*][/list]
Thanks to Donkie. It was his idea
Example usefunction test(A,B,C,D,E) {print(A,B,C,D,E)} timer(1000,1,"a","test(nnnnn)",1,2,3,4,5) #Will print 1,2,3,4,5 (once) after 1 second function entity:applyHax( V:vector ) { This:applyForce( V ) } timer(1000,0,"b","applyHax(e:v)",entity(),vec(0,0,250)) #Will make the E2 jump up once a second
Lua code which goes in wire/lua/entities/gmod_wire_expression2/core/custom/<whatever>.lualocal string_match = string.match local string_gsub = string.gsub local string_find = string.find local table_concat = table.concat local string_sub = string.sub registerFunction("timer","nnss...","", function( self, args ) local op1, op2, op3, op4 = args[2], args[3], args[4], args[5] local delay, reps, uniqueid, funcname = op1[1](self,op1), op2[1](self,op2), op3[1](self,op3), op4[1](self,op4) if funcname == "timer(nnss...)" then error( "You may not call the timer function from inside a timer" ) end local func = self.funcs[funcname] or (wire_expression2_funcs[funcname] ~= nil and wire_expression2_funcs[funcname][3] or nil) if func then local typeids = args[#args] local func_args = string_gsub(string_match( funcname, "%((.+)%)" ) or "",":","") local str_args = table_concat( typeids, "", 5 ) local has_varargs = false local args_are_ok = false if func_args == "..." then -- Argument types don't matter has_varargs = true args_are_ok = true elseif string_find( func_args, "...", 1, true ) then has_varargs = true func_args = string_match(func_args,"(.+)%.%.%.") -- Get the argument types that do matter args_are_ok = (func_args == string_sub( str_args, 1, #func_args )) -- Compare them else args_are_ok = (func_args == str_args) end if args_are_ok then local id = "Wire_Expression2_Timer_" .. self.entity:EntIndex() .. "_" .. uniqueid ---- Create fake args table local new_typeids if has_varargs then -- Copy the typeids (Doesn't seem to be necessary, so I commented it out, and it still works) -- Calculate how many typeids we need to skip (hacky code D:) local n = 0 for i=1,#func_args do n = n + 1 if func_args[i] == "x" then n = n - 2 end end new_typeids = {} for i=5+n,#typeids do new_typeids[i-(4+n)] = typeids[i] end end -- Copy the arguments local new_args = {} for i=6,#args-1 do -- Didn't work --new_args[i-4] = args[i] -- Didn't work either --new_args[i-4] = {} --for k,v in pairs( args[i] ) do -- new_args[i-4][k] = v --end -- Hacky code D: local val = args[i][1]( self, args[i] ) new_args[i-4] = {function() return val end} end -- Set the first argument to the function itself (Not 100% sure this is correct, but it works) new_args[1] = func -- Set the new typeids if has_varargs then new_args[#new_args+1] = new_typeids end timer.Create( id, delay/1000, reps, function( self, func, args ) if self and self.entity and self.entity:IsValid() then func( self, args ) else timer.Remove( id ) end end, self, func, new_args ) else error( "Mismatching arguments to timer: " .. func_args .. " expected, got " .. str_args ) end else error( "The specified function does not exist." ) end end) e2function void removetimer( string uniqueid ) local id = "Wire_Expression2_Timer_" .. self.entity:EntIndex() .. "_" .. uniqueid if timer.IsTimer( id ) then timer.Remove( id ) end end
"We fear that which we cannot see... we respect that which we cannot see... thus the blade will be wielded."
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