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Change Log for July 8 - July 14

NinjrKillrNinjrKillr Posts: 192Registered
edited July 2012 in Change Logs #1
[BALANCE] - Raised the Support Energy usage of the Phaser, seemed far too efficient for a cruiser weapon. Again, if you disagree with this then you should post here.
[FEATURE] - Added the Joystick module, now we can have joystick control of spaceships.
[UPDATE] - Removed the Gravity Hull Designator, it was causing a lot of server-side errors.
Post edited by Unknown User on

"We fear that which we cannot see... we respect that which we cannot see... thus the blade will be wielded."

Urahara_Bleach_Signature_by_Harty73.png

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  • NinjrKillrNinjrKillr Posts: 192Registered
    [TWEAK] - Renamed Array:hasEntity(), etc, functions to be Array:hasType(entity), Array:hasType(vector). This can allow for blindly looping through for loops without specifically knowing the type of data you're playing with ;3.
    [BALANCE] - Modified SG Shields to use Support Energy, hopefully it's balanced correctly - if you try it, and it's not then please post here.

    "We fear that which we cannot see... we respect that which we cannot see... thus the blade will be wielded."

    Urahara_Bleach_Signature_by_Harty73.png

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