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Change Log for April 29 - May 5

AmaroqAmaroq Posts: 451Registered, Administrator
edited May 2012 in Change Logs #1
  • [FIX][UPDATE] - Fixed virtually all Buffer Overflows on the server, both on joining, and occasionally ingame. SPP was essentially assigning NetVars to every entity in the map, and sending them all to the client at once. Fixed that, and only sends variables for a single prop while looking at it.
    Had to update all of Simple Prop Protection, mining_mineral_spawner, mining_mineral_deposit, mining_mineral_deposit_child, mining_asteroid, and SpaceCombat.lua to make this fix work.
  • [FIX] - Made Lite Pulse Cannons shoot in the direction that they are supposed to.
Post edited by Unknown User on


  • AmaroqAmaroq Posts: 451Registered, Administrator
    • [UPDATE] - Updated Gooniverse to v3c. Mostly visual fixes, reverted water, changed Desert Planet a bit in terms of atmosphere, and a bunch of other tiny things.
    • [FIX] - Removed Gravity Hull Designator, as it appears to have been conflicting with some other stuff on the server, and was causing weird errors to occur.

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