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Changelog for July 24 - 30
DuneD
Registered Posts: 31
[list][*][FIX] - Fixed rocketpods 4x, 8x, 20x not homing to either vector or entity input.[/*]
[*][FIX] - Fixed autocannon NotReload input starting as true.[/*]
[*][FIX] - Fixed Weapons not taking vector input.[/*]
[*][FEATURE] - Added carter addon pack resources (models, sounds and materials) to the server.[/*][/list]
[FIX] - Fixed formatting to fit the guidelines for changelogs. -Steeveeo
[*][FIX] - Fixed autocannon NotReload input starting as true.[/*]
[*][FIX] - Fixed Weapons not taking vector input.[/*]
[*][FEATURE] - Added carter addon pack resources (models, sounds and materials) to the server.[/*][/list]
[FIX] - Fixed formatting to fit the guidelines for changelogs. -Steeveeo
Comments
[list]First off, a note. Many, many things changed, so this is not a complete list. Instead, just the main points of the changes made, nothing fine.
[*]Complete rewrite of how potions work and act, systematically. Now uses a modular class-based system instead of the stupid CopyPasta I had going on in prior versions. YAY, it's now officially an Object Oriented Program! Derp.[/*]
[*]Added some new stuff to the config files for existing potions.[/*]
[*]Made the ability for Firetouch users to ignite Netherrack with rightclick. This casts a BLOCK_IGNITE_EVENT with the cause of FLINTANDSTEEL before igniting, so it can be cancelled. Handy for region protection.[/*]
[*]Added support for specifying the ENTIRE recipe within the config files. Syntax is as follows: "Item:Data*Amount,..." Specifically, Item is the type of inventory item to look for, Data is the datavalue associated with the item (use them for dyes, it's what I built it for), and amount is, well, the amount. 351:1*5,1*1 would be 5 Rose Red dye and 1 Stone, for example.[/*]
[*]Added Diver's Ale. Costs 8 glowstone dust and 1 rose, gives 5 times the breath underwater.[/*]
[*]Added Elixir of Frosttouch. Costs 4 Snowblocks and 1 waterbucket. 75% chance to stun a hit target for 3 seconds.[/*]
[*]Added Health Potion (generic name HO!). Costs 1 brown mushroom, 1 red mushroom, and 1 milkbucket. Gives a half-heart per 1 second for 15 seconds.[/*]
[*]Added Dragon's Draught. Costs 2 lavabuckets and 4 obsidian. Gives heat-damage immunity. Lava immunity is on by default, but is a toggle in the config for admins who don't like it.[/*]
[*]Added a Chat Command system. Commands are as follows (player can be the * wildcard to select the entire server):
[list][*]/elixir Prints out the help and usage[/*]
[*]/elixir gettox[ player] Prints out your toxicity, or the specified player(s)[/*]
[*]/elixir settox[ player] amount Sets the Toxicity variable on self or player(s).[/*]
[*]/elixir givebuff player buffname Grants a buff by name to player(s).[/*]
[*]/elixir takebuff player buffname Inverse of the above.[/*][/list][/*]
[*]Got rid of some useless and unused events. All of the other events are handled in the potion objects now, and there's no need for a joiner event anymore.[/*][/list][/*]
[*][MINECRAFT][FIX][TWEAK] - Reconfigured mcMMO's config once again. It keeps getting reverted on me.[/*][/list]