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Holo turrets

CoupezCoupez Registered Posts: 26
edited July 2011 in General #1
Hi , i need help with e2 holo turrets , i get all the holo creation ect and i have got a e2 with a basic holo setup , but i have no idea how to change the angle of the holo to point at a vector (given by Kaytlyns e2 derma targeter).... so any help would be greatly apreciated

Comments

  • KatelynKatelyn Registered, Administrator Posts: 171
    Angle = toAngle(Targetvec - Turretvec)
    (I think. It has been a while.)

    This is assuming you want the entire hologram to point at a target. Otherwise you're going to have to set up a system of angle limits parented to their bases. I had tried doing this once and it would start going backwards when upside down.
  • CoupezCoupez Registered Posts: 26
    ok thanks, lt brandon showed me bout the bearing and elevation functions so i have a working turret now. But thanks any way =D

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