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Change Log for August 10th - August 16th
Steeveeo
Registered, Administrator Posts: 849
[list][*][BALANCE] - By popular adminge demand, E2 combatImmune() has been returned to Admin level from SuperAdmin+. If adminge level is too high, will revert.[/*]
[*][FIX] - Fixed the insane amount of traffic generated by missile launcher target updating. GarryTech is a weird thing.[/*]
[*][FEATURE] - Added Sci-Fi Props Megapack to the server. Have fun with a bunch of nice looking (mostly hologram) props![/*][/list]
[*][FIX] - Fixed the insane amount of traffic generated by missile launcher target updating. GarryTech is a weird thing.[/*]
[*][FEATURE] - Added Sci-Fi Props Megapack to the server. Have fun with a bunch of nice looking (mostly hologram) props![/*][/list]
Comments
[*][FIX] - Applied a quick fix to base_wire_entity.lua to fix the GetWorldTipBodySize() errors.[/*]
[*][FEATURE] - Added SB_Omen_v2 to the map list.[/*]
[*][FEATURE] - Added a mining spawner for SB_Omen_v2.[/*][/list]