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Change Log for August 10th - August 16th

SteeveeoSteeveeo Posts: 849Registered, Administrator
edited August 2014 in Change Logs #1
  • [BALANCE] - By popular adminge demand, E2 combatImmune() has been returned to Admin level from SuperAdmin+. If adminge level is too high, will revert.
  • [FIX] - Fixed the insane amount of traffic generated by missile launcher target updating. GarryTech is a weird thing.
  • [FEATURE] - Added Sci-Fi Props Megapack to the server. Have fun with a bunch of nice looking (mostly hologram) props!
Post edited by Unknown User on


  • SteeveeoSteeveeo Posts: 849Registered, Administrator
    • [FIX] - Applied Divran's AdvDupe Color Metatable Fix to Advanced Duplicator. Any corrupted files will not be uncorrupted, but older files made before this issue started should still work. Details in the comments at the link I posted.
  • SteeveeoSteeveeo Posts: 849Registered, Administrator
    • [FIX][UPDATE] - Wire has finally been updated on Server 1. Should be less of those weird issues we've been having.
    • [FIX] - Applied a quick fix to base_wire_entity.lua to fix the GetWorldTipBodySize() errors.
    • [FEATURE] - Added SB_Omen_v2 to the map list.
    • [FEATURE] - Added a mining spawner for SB_Omen_v2.

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